Flow is a simple game for Win32 based machines based on a cellular automata algorithm which mimics the properties of a liquid. It is not a game with an object or goal like most eg; like scoring points or killing something, but it is rather more like a toy which exists merely to be fiddled with. A good example of something similar is a game used by many charities where coins inserted at the top fall through the game, hitting off things as they go. ...
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(Last updated: 2000-06-03 00:00:00 +0000 UTC)