History:
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v1.00 released 4th July 2000
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v1.10 5th August 2000
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* Updated set molecules dialog to set colour of added mols
* Added tool support for filters
* Can now add user-chosen molecule colours

v1.10 11th August 2000
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* Added quick start files menu feature
* Some people weren't getting an Open File dialog when choosing
Load Game from the menu. Now reports an error if one happens.

v1.10 13th August 2000
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* Added code to read and write default mol cols in registry
* Altered automata algorithms to include red and blue filters

v1.10 27th August 2000
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* Last day of coding for a while - can't get colour matching
for filters working

v1.10 14th October 2000
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* First day of coding in Spain. Found really stupid mistake
which was mucking up colour matching
* Fixed out of memory bug when loading automolno files

v1.10 15th October 2000
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* Added full filter support to water engine
* Added densities on & filter on indicators

v1.10 19th October 2000
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* Fixed bug where it was trying to align a non-existent toolbox

v1.10 21st October 2000
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* Added molecule colour choosing box
* Added paused indicator, clicks on indicators now have same effect
as menu option or its accelerator

v1.10 27th October 2000
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* Ironed out a few more bugs
* Optimised water engine code

To do:
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* Colours are wrong in 256 colour desktop modes
* Fix double-clicking on file in explorer loads whole new Game - should
open new instance of existing game


* Maybe: add dispersion tool
